Texturing & Material
MODELLING AND ANIMATION 1 » Devlog



Progress Update
In this stage, I completed the texturing and material setup of the models using Substance Painter. Based on the UV layouts prepared previously, I painted the base colors, roughness, metallic values, and surface details for the radio, machine, and incense burner models.
This step helped improve the overall readability and realism of the models. Minor adjustments may still be made after testing the final renders.
MODELLING AND ANIMATION 1
The production process and reflection on the content related to the modeling course
| Status | In development |
| Category | Assets |
| Author | lxy_is_me |
| Tags | 3D, Modeling |
More posts
- Process Overview2 days ago
- Modelling Finished2 days ago
- All Models — UV Unwrapping Completed9 days ago
- Incense Burner Model — Modelling Finished17 days ago
- Mechanical vehicle Model — Modelling Finished17 days ago
- Mechanical vehicle Model – Initial modelling23 days ago
- Radio Model — Modeling Finished24 days ago
- Radio Model – Initial modelling25 days ago
- Confirmed References & Initial Modelling Work25 days ago
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